Resume
Samokhin Aleksei
1980
Occupation: Cyprus, Limassol
Contacts:
Email:
Skype: Sidxartxa
Web: mexart.ru
Education:
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Higher education (National Research University of Electronic Technology (MIET) 1997-2002).
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Maya Essentials ofitial certificate.
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Maya Advanced & MEL ofitial certificate.
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Different courses of drawing, painting and sculpting.
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Directing courses
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Scott Eaton's cource ANATOMY for ARTISTS. 2020
Teaching and articles:
Author's courses on Concept art and Illustration techniques at Realtime school (realtime.ru).
Author's articles(russian lang): Conceptual Mind, Harmony Laws, Inspiration source.
Multiple speeches in Russian/Ukrainian game companies.
Languages:
Russian, English, Tibetan(Reading).
Experience:
Art Producer at RJ Games(from Oct 2019)
Art-Director at Enplex Games (Nov 2017 - Oct 2019)
Founder of Backyard Team (2016 - Present time).
Senior Art Director (Nov 2012 - Oct 2017) at Towards Mars!
Lead artist (Nov 2010 - 2012) at Towards Mars!
Freelance (2009 - 2010)
Senior Concept Artist (Mar2008 - Sep 2009) at Astrum Nival
Freelance (2006 - 2008)
Art Director (2005-2006) at TM Studio
Art Director (Jan 2002 - Aug 2005) at Akella
3d Modeler&Animator(2000 - 2002) at DV Pro
Professional Skills:
Traditional Drawing&Painting, CG painting, Concept art, Art Directing
Additional:
3d Modelling/Animation/Texturing(Maya,Blender3d)
ZBrush
Substance Painter
Lightning setup
FX(Maya,Unity3d)
Unity 3D
Unreal Engine
Mel, C#, Java Script
Adobe After Effect, Adobe Premiere
Git,Jira,Asana
Portfolio Links:
Projects:
Population Zero
The bright and dangerous world of another planet, in which the events of Population Zero unfold, will resist in many ways attempts to subdue it. The creatures that inhabit it will become for the player not just a source of valuable resources, but clever and skillful enemies, each of which is unique in its behavior and abilities and has its own role in the ecosystem of the planet. Both the individual and collective behavior of the inhabitants of the world will be controlled by complex algorithms responsible for the interaction of all life forms of alien flora and fauna.
Role: Art Director
Company: Enplex Games
Official Page: PopulationZero.ru
Lost in Bardo(In Development)
The game's main idea has a lot in common with Buddhist philosophy. Bardo is a Tibetan word meaning a transition, being BETWEEN something and something else. For instance, between sleep and wakefulness, or between life and death. It can be said that we all are in Bardo.
Role: Founder, Lead artist, Scenario,Team Managment.
Company: Backyard Team
Official Page: Lostinbardo.com
Dungeon Crusher
"The game is for real lazy ones, doesn't require a lot of time: the characters explore dungeons even if you're offline.
All you need to do is take your reward from time to time."
Company: Towards Mars!
Role : Art-Director
Platform : Ios , Android, Web
Release : 2017
Facebook Page
Chelsea Runner
Company: Towards Mars!
Role : Art-Director
Platform : Ios , Android
Release : 2015
Official page
Stamford The Lion
Company: Towards Mars!
Role : Art-Director
Platform : Ios , Android
Release : 2014
Official page
Allods Online
Genre : MMORPG
Company: Astrum Nival
Role : Senior Concept Artist , Characters team lead.
Platform : PC
Release : 2010
Gameplay
Swashbucklers:Blue vs Grey
Company: Akella
Role : Art-Director. Direction,screenplay,storyboards for cut scenes and intro.
Platform : Playstation 2 , PC
Release : 2007
Intro
Gameplay
Rage Rider(Axle Rage)
Company: Akella
Role : I've started as 3d modeller/animator/fx , and after ~2 years of development I became an Art Director/ concept artist. This was't my first game dev expirience, but first on such high level.
Platform : Playstation 2 , PC
Release : ---
Promo movie
As freelancer:
Hearthstone
Cards Illustrations
Company: Blizzard Enterteinment
Robocalypse
Company: Alawar
Role : Concept artist (freelance). I've developed almost all the characters. Logo.
Platform : Nintendo DC
Release : 2008
Video review of Robocalypse
The Invincibles. (turn-base strategy)
Company: InsGames
Role : Characters concept art
Platform : Ios, Android
Release : 2012
Dwarves'Tale
Company: Pixonic
Role : Characters concept art
Platform : Ios, Android
Release : 2014
Gameplay video
Postal 3
Company: TM studios , RWS
Role : Environment concept art
Platform : PC
Release : 2011